75 lines
2.2 KiB
C#
75 lines
2.2 KiB
C#
using System.Collections.ObjectModel;
|
|
using System.ComponentModel;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace ytLive.Models;
|
|
|
|
public class Scene : INotifyPropertyChanged
|
|
{
|
|
public string Id { get; init; } = Guid.NewGuid().ToString();
|
|
|
|
private string _name = string.Empty;
|
|
private bool _isEditing;
|
|
private bool _isHidden;
|
|
private bool _hasBackdrop;
|
|
private bool _hasSocialBar;
|
|
|
|
public string Name
|
|
{
|
|
get => _name;
|
|
set => Set(ref _name, value);
|
|
}
|
|
|
|
public bool IsEditing
|
|
{
|
|
get => _isEditing;
|
|
set => Set(ref _isEditing, value);
|
|
}
|
|
|
|
public bool IsHidden
|
|
{
|
|
get => _isHidden;
|
|
set => Set(ref _isHidden, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether the scene has a live desktop/game backdrop layer. Enforced by
|
|
/// policy: only the canonical Live scene ever has one (see SceneCatalog).
|
|
/// </summary>
|
|
public bool HasBackdrop
|
|
{
|
|
get => _hasBackdrop;
|
|
set => Set(ref _hasBackdrop, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether the social bar plays on this scene. Toggled by the footer [+]/[-]
|
|
/// control — the socials themselves are a global resource (see SocialsConfig).
|
|
/// </summary>
|
|
public bool HasSocialBar
|
|
{
|
|
get => _hasSocialBar;
|
|
set => Set(ref _hasSocialBar, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// The scene's rendered elements in z-order (back to front): multi-instance
|
|
/// Sources plus this scene's webcam usage (<see cref="WebcamConfig"/>), if any.
|
|
/// </summary>
|
|
public ObservableCollection<SceneElement> Elements { get; } = new();
|
|
|
|
/// <summary>This scene's webcam usage, or null if the creator hasn't added the webcam here.</summary>
|
|
public WebcamSceneConfig? WebcamConfig => Elements.OfType<WebcamSceneConfig>().FirstOrDefault();
|
|
|
|
public bool IsChatScene { get; init; }
|
|
|
|
public event PropertyChangedEventHandler? PropertyChanged;
|
|
|
|
private void Set<T>(ref T field, T value, [CallerMemberName] string? propertyName = null)
|
|
{
|
|
if (EqualityComparer<T>.Default.Equals(field, value)) return;
|
|
field = value;
|
|
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
|
}
|
|
}
|