853 lines
27 KiB
C#
853 lines
27 KiB
C#
using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Windows;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Threading;
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using Microsoft.Win32;
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using ytLive.Helpers;
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using ytLive.Models;
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using ytLive.Services;
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namespace ytLive.ViewModels;
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public class MainViewModel : ViewModelBase
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{
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private readonly YouTubeAuthService _youtubeAuth;
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private readonly YouTubeStreamService _youtubeStream;
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private readonly YouTubeChatService _youtubeChat;
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private readonly DispatcherTimer _liveTimer;
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private Scene? _activeScene;
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private Source? _selectedSource;
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private ImageSource? _activeBackgroundImage;
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private bool _isConnected;
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private StreamStatus _streamStatus = StreamStatus.Offline;
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private StreamHealth _currentHealth = new();
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private string _streamTitle = string.Empty;
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private string _streamDescription = string.Empty;
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private string _streamVisibility = "Public";
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private string _windowTitle = "ytLlive";
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private string _topBarBackground = "#16213e";
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private string _previewGlowBrush = "Transparent";
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private Thickness _previewGlowThickness = new(0);
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private string _liveElapsedText = "00:00:00";
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private double _livePulseOpacity = 1.0;
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private TimeSpan _liveElapsed;
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private bool _isSettingsOpen;
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private bool _isBugOpen;
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private bool _isFeatureOpen;
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private bool _isAboutOpen;
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private string _overlayTitle = string.Empty;
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private string _defaultStreamTitle = string.Empty;
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private string _defaultStreamDescription = string.Empty;
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private string _defaultStreamVisibility = "Public";
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private string _bugReportText = string.Empty;
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private string _bugReportEmail = string.Empty;
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private string _featureRequestText = string.Empty;
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private string _featureRequestEmail = string.Empty;
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private LayoutStore _layoutStore;
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private string? _activeLayoutPath;
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private DispatcherTimer? _saveDebounce;
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private bool _isLoading;
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private const string SupportEmail = "gramps@llamachile.shop";
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private const string ChannelUrl = "https://youtube.com/@llamachileshop";
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public static string AppVersionLabel => $"Version {typeof(MainViewModel).Assembly.GetName().Version?.ToString(3)}";
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public ObservableCollection<Scene> Scenes { get; } = new();
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public ObservableCollection<ChatMessage> ChatMessages { get; } = new();
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public string[] Visibilities { get; } = { "Public", "Unlisted", "Private" };
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public Scene? ActiveScene
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{
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get => _activeScene;
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set
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{
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if (value != null && value.IsHidden) return;
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if (SetProperty(ref _activeScene, value))
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{
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SelectedSource = null;
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OnPropertyChanged(nameof(ShowChatInactiveMessage));
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OnPropertyChanged(nameof(ShowEmptySceneHint));
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OnPropertyChanged(nameof(ShowPreviewPlaceholder));
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OnPropertyChanged(nameof(ShowSourcesEmptyHint));
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UpdateActiveBackground();
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}
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}
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}
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public ImageSource? ActiveBackgroundImage
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{
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get => _activeBackgroundImage;
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private set => SetProperty(ref _activeBackgroundImage, value);
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}
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public Source? SelectedSource
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{
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get => _selectedSource;
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set => SetProperty(ref _selectedSource, value);
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}
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public StreamStatus StreamStatus
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{
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get => _streamStatus;
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set
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{
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if (SetProperty(ref _streamStatus, value))
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{
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OnPropertyChanged(nameof(IsOffline));
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OnPropertyChanged(nameof(IsLive));
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OnPropertyChanged(nameof(LiveIndicatorVisible));
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OnPropertyChanged(nameof(ShowStartStream));
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OnPropertyChanged(nameof(ShowChatInactiveMessage));
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OnPropertyChanged(nameof(ShowPreviewPlaceholder));
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UpdateLiveVisuals();
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}
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}
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}
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public bool IsConnected
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{
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get => _isConnected;
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set
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{
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if (SetProperty(ref _isConnected, value))
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{
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OnPropertyChanged(nameof(IsNotConnected));
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OnPropertyChanged(nameof(ShowStartStream));
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}
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}
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}
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public bool IsOffline => StreamStatus == StreamStatus.Offline;
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public bool IsLive => StreamStatus == StreamStatus.Streaming;
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public bool LiveIndicatorVisible => IsLive;
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public bool IsNotConnected => !IsConnected;
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public bool ShowStartStream => IsConnected && IsOffline;
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public bool ShowChatInactiveMessage => !IsLive;
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public bool ShowEmptySceneHint => ActiveScene != null && ActiveScene.Sources.Count == 0;
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public bool ShowPreviewPlaceholder => !ShowEmptySceneHint && ActiveBackgroundImage == null;
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public bool ShowSourcesEmptyHint => ActiveScene == null || ActiveScene.Sources.Count == 0;
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private void UpdateActiveBackground()
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{
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var background = ActiveScene?.Sources.FirstOrDefault(s => s.Type == SourceType.Background);
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ActiveBackgroundImage = background != null && !string.IsNullOrWhiteSpace(background.AssetId)
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? ImageCache.Get(background.AssetId)
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: null;
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OnPropertyChanged(nameof(ShowPreviewPlaceholder));
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}
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public StreamHealth CurrentHealth
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{
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get => _currentHealth;
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set => SetProperty(ref _currentHealth, value);
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}
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public string StreamTitle
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{
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get => _streamTitle;
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set => SetProperty(ref _streamTitle, value);
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}
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public string StreamDescription
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{
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get => _streamDescription;
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set => SetProperty(ref _streamDescription, value);
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}
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public string StreamVisibility
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{
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get => _streamVisibility;
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set => SetProperty(ref _streamVisibility, value);
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}
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public string WindowTitle
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{
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get => _windowTitle;
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set => SetProperty(ref _windowTitle, value);
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}
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public string TopBarBackground
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{
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get => _topBarBackground;
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set => SetProperty(ref _topBarBackground, value);
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}
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public string PreviewGlowBrush
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{
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get => _previewGlowBrush;
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set => SetProperty(ref _previewGlowBrush, value);
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}
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public Thickness PreviewGlowThickness
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{
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get => _previewGlowThickness;
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set => SetProperty(ref _previewGlowThickness, value);
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}
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public string LiveElapsedText
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{
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get => _liveElapsedText;
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set => SetProperty(ref _liveElapsedText, value);
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}
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public double LivePulseOpacity
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{
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get => _livePulseOpacity;
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set => SetProperty(ref _livePulseOpacity, value);
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}
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// Overlay panels
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public bool IsSettingsOpen
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{
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get => _isSettingsOpen;
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private set => SetPanel(ref _isSettingsOpen, value);
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}
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public bool IsBugOpen
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{
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get => _isBugOpen;
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private set => SetPanel(ref _isBugOpen, value);
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}
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public bool IsFeatureOpen
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{
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get => _isFeatureOpen;
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private set => SetPanel(ref _isFeatureOpen, value);
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}
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public bool IsAboutOpen
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{
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get => _isAboutOpen;
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private set => SetPanel(ref _isAboutOpen, value);
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}
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public bool IsAnyOverlayOpen => IsSettingsOpen || IsBugOpen || IsFeatureOpen || IsAboutOpen;
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public string OverlayTitle
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{
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get => _overlayTitle;
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private set => SetProperty(ref _overlayTitle, value);
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}
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public string DefaultStreamTitle
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{
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get => _defaultStreamTitle;
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set => SetProperty(ref _defaultStreamTitle, value);
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}
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public string DefaultStreamDescription
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{
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get => _defaultStreamDescription;
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set => SetProperty(ref _defaultStreamDescription, value);
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}
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public string DefaultStreamVisibility
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{
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get => _defaultStreamVisibility;
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set => SetProperty(ref _defaultStreamVisibility, value);
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}
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public string[] StreamQualities { get; } = { "1080p60", "1080p30", "720p60" };
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private string _streamQuality = "1080p60";
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public string StreamQuality
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{
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get => _streamQuality;
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set
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{
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if (SetProperty(ref _streamQuality, value))
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ApplyStreamQuality(value);
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}
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}
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private void ApplyStreamQuality(string quality)
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{
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var (bitrate, fps) = quality switch
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{
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"1080p30" => (8.0, 30.0),
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"720p60" => (6.0, 60.0),
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_ => (8.0, 60.0),
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};
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var health = CurrentHealth;
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health.CurrentBitrate = bitrate;
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health.FPS = fps;
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OnPropertyChanged(nameof(CurrentHealth));
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}
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public string BugReportText
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{
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get => _bugReportText;
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set => SetProperty(ref _bugReportText, value);
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}
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public string BugReportEmail
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{
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get => _bugReportEmail;
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set => SetProperty(ref _bugReportEmail, value);
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}
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public string FeatureRequestText
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{
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get => _featureRequestText;
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set => SetProperty(ref _featureRequestText, value);
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}
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public string FeatureRequestEmail
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{
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get => _featureRequestEmail;
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set => SetProperty(ref _featureRequestEmail, value);
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}
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// Commands
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public ICommand AddSceneCommand { get; }
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public ICommand EditSceneCommand { get; }
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public ICommand RemoveSceneCommand { get; }
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public ICommand ToggleSceneVisibilityCommand { get; }
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public ICommand AddSourceCommand { get; }
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public ICommand AddImageCommand { get; }
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public ICommand RemoveSourceCommand { get; }
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public ICommand ConnectCommand { get; }
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public ICommand StartStreamCommand { get; }
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public ICommand EndStreamCommand { get; }
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public ICommand OpenSettingsCommand { get; }
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public ICommand OpenBugCommand { get; }
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public ICommand OpenFeatureCommand { get; }
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public ICommand OpenAboutCommand { get; }
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public ICommand CloseOverlayCommand { get; }
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public ICommand SubmitBugCommand { get; }
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public ICommand SubmitFeatureCommand { get; }
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public ICommand OpenChannelCommand { get; }
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public ICommand SaveLayoutCommand { get; }
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public ICommand SaveLayoutAsCommand { get; }
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public ICommand OpenLayoutCommand { get; }
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public MainViewModel()
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{
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_youtubeAuth = new YouTubeAuthService(OAuthCredentials.ClientId, OAuthCredentials.ClientSecret);
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_youtubeStream = new YouTubeStreamService(_youtubeAuth);
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_youtubeChat = new YouTubeChatService(_youtubeAuth);
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_youtubeChat.MessageReceived += OnChatMessageReceived;
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_liveTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(1) };
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_liveTimer.Tick += OnLiveTimerTick;
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_saveDebounce = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1500) };
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_saveDebounce.Tick += (_, _) => SaveLayoutNow();
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Scenes.CollectionChanged += OnScenesChanged;
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AddSceneCommand = new RelayCommand(_ => AddScene());
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EditSceneCommand = new RelayCommand(scene => BeginEditScene(scene as Scene));
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RemoveSceneCommand = new RelayCommand(scene => RemoveScene(scene as Scene));
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ToggleSceneVisibilityCommand = new RelayCommand(scene => ToggleSceneVisibility(scene as Scene));
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AddSourceCommand = new RelayCommand(type => AddSource(type as string));
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AddImageCommand = new RelayCommand(_ => AddImage());
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RemoveSourceCommand = new RelayCommand(source => RemoveSource(source as Source));
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OpenSettingsCommand = new RelayCommand(_ => ShowOverlay(nameof(IsSettingsOpen), "App Settings"));
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OpenBugCommand = new RelayCommand(_ => ShowOverlay(nameof(IsBugOpen), "Report Bug"));
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OpenFeatureCommand = new RelayCommand(_ => ShowOverlay(nameof(IsFeatureOpen), "Feature Request"));
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OpenAboutCommand = new RelayCommand(_ => ShowOverlay(nameof(IsAboutOpen), "About"));
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CloseOverlayCommand = new RelayCommand(_ => ShowOverlay());
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SubmitBugCommand = new RelayCommand(_ => SubmitBug());
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SubmitFeatureCommand = new RelayCommand(_ => SubmitFeature());
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OpenChannelCommand = new RelayCommand(_ => OpenUrl(ChannelUrl));
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ConnectCommand = new RelayCommand(_ => _ = ConnectAsync());
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StartStreamCommand = new RelayCommand(_ => BeginGoLive());
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EndStreamCommand = new RelayCommand(_ => StopStream(), _ => IsLive);
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SaveLayoutCommand = new RelayCommand(_ => SaveLayoutNow());
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SaveLayoutAsCommand = new RelayCommand(_ => SaveLayoutAs());
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OpenLayoutCommand = new RelayCommand(_ => OpenLayoutFile());
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_layoutStore = new LayoutStore(DefaultLayoutPath);
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_activeLayoutPath = _layoutStore.ActivePath;
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LoadLayout();
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}
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private static string DefaultLayoutPath => Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
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"ytLlive",
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"ytLlive.db");
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private void LoadLayout()
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{
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_isLoading = true;
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try
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{
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var scenes = _layoutStore.Load();
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Scenes.Clear();
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foreach (var scene in scenes)
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Scenes.Add(scene);
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if (Scenes.Count == 0)
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{
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AddScene("Starting");
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AddScene("Live");
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AddScene("BRB");
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AddScene("Chat", isChatScene: true);
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AddScene("Ending");
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}
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}
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finally
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{
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_isLoading = false;
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}
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ActiveScene = Scenes.FirstOrDefault();
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UpdateActiveBackground();
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ScheduleSave();
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}
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public void Shutdown()
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{
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_saveDebounce?.Stop();
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SaveLayoutNow();
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_layoutStore.Dispose();
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}
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public void SaveLayoutNow()
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{
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_saveDebounce?.Stop();
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try
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{
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_layoutStore.Save(Scenes);
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Layout save failed: {ex.Message}");
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}
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}
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private void SaveLayoutAs()
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{
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var dialog = new SaveFileDialog
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{
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Title = "Save Layout As",
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Filter = "ytLlive layout (*.yll)|*.yll|All files (*.*)|*.*",
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DefaultExt = ".yll",
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FileName = "my-layout.yll",
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};
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if (dialog.ShowDialog() != true) return;
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_layoutStore.Dispose();
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_layoutStore = new LayoutStore(dialog.FileName);
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_activeLayoutPath = dialog.FileName;
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SaveLayoutNow();
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}
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private void OpenLayoutFile()
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{
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var dialog = new OpenFileDialog
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{
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Title = "Open Layout",
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Filter = "ytLlive layout (*.yll;*.db)|*.yll;*.db|All files (*.*)|*.*",
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};
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if (dialog.ShowDialog() != true) return;
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_layoutStore.Dispose();
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_layoutStore = new LayoutStore(dialog.FileName);
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_activeLayoutPath = dialog.FileName;
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LoadLayout();
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}
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// ─── Auto-save wiring ───
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private void OnScenesChanged(object? sender, NotifyCollectionChangedEventArgs e)
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{
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if (e.NewItems != null)
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foreach (Scene scene in e.NewItems)
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WireScene(scene);
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if (e.OldItems != null)
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foreach (Scene scene in e.OldItems)
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UnwireScene(scene);
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ScheduleSave();
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}
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private void WireScene(Scene scene)
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{
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scene.PropertyChanged += OnScenePropertyChanged;
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scene.Sources.CollectionChanged += OnSourcesChanged;
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}
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private void UnwireScene(Scene scene)
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{
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scene.PropertyChanged -= OnScenePropertyChanged;
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scene.Sources.CollectionChanged -= OnSourcesChanged;
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}
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private void OnScenePropertyChanged(object? sender, PropertyChangedEventArgs e)
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=> ScheduleSave();
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private void OnSourcesChanged(object? sender, NotifyCollectionChangedEventArgs e)
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{
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if (e.NewItems != null)
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foreach (Source source in e.NewItems)
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source.PropertyChanged += OnSourcePropertyChanged;
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if (e.OldItems != null)
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foreach (Source source in e.OldItems)
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source.PropertyChanged -= OnSourcePropertyChanged;
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ScheduleSave();
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}
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private void OnSourcePropertyChanged(object? sender, PropertyChangedEventArgs e)
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=> ScheduleSave();
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private void ScheduleSave()
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{
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if (_isLoading || _saveDebounce == null) return;
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_saveDebounce.Stop();
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_saveDebounce.Start();
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}
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private void AddScene(string? name = null, bool isChatScene = false)
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{
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var scene = new Scene { Name = name ?? $"New Scene {Scenes.Count + 1}", IsChatScene = isChatScene };
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Scenes.Add(scene);
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ActiveScene = scene;
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}
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private void BeginEditScene(Scene? scene)
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{
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if (scene == null) return;
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scene.IsEditing = true;
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}
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private void ToggleSceneVisibility(Scene? scene)
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{
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if (scene == null) return;
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scene.IsHidden = !scene.IsHidden;
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if (scene.IsHidden && ActiveScene == scene)
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ActiveScene = Scenes.FirstOrDefault(s => !s.IsHidden);
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}
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private void RemoveScene(Scene? scene)
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{
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if (scene == null) return;
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Scenes.Remove(scene);
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if (ActiveScene == scene)
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ActiveScene = Scenes.FirstOrDefault();
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}
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private void AddSource(string? type)
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{
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var scene = ActiveScene;
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if (scene == null) return;
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var sourceType = type?.ToLowerInvariant() switch
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{
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"webcam" => SourceType.Webcam,
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"screen" => SourceType.DisplayCapture,
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"window" => SourceType.WindowCapture,
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"background" => SourceType.Background,
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"text" => SourceType.TextOverlay,
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_ => SourceType.Image,
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};
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var baseName = sourceType switch
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{
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SourceType.Webcam => "Webcam",
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SourceType.DisplayCapture => "Screen",
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SourceType.WindowCapture => "Window",
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SourceType.Background => "Background",
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SourceType.Image => "Image",
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SourceType.TextOverlay => "Text",
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_ => "Source",
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};
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if (sourceType == SourceType.Background)
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{
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var bytes = PickImageBytes("Choose a backdrop image");
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if (bytes == null) return;
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|
var assetId = AddAsset(bytes);
|
|
if (assetId == null) return;
|
|
|
|
var existing = scene.Sources.FirstOrDefault(s => s.Type == SourceType.Background);
|
|
if (existing != null)
|
|
{
|
|
existing.AssetId = assetId;
|
|
UpdateActiveBackground();
|
|
return;
|
|
}
|
|
|
|
scene.Sources.Add(new Source { Name = baseName, Type = SourceType.Background, AssetId = assetId });
|
|
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
|
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
|
UpdateActiveBackground();
|
|
return;
|
|
}
|
|
|
|
var count = scene.Sources.Count(s => s.Type == sourceType);
|
|
var name = count == 0 ? baseName : $"{baseName} {count + 1}";
|
|
|
|
scene.Sources.Add(new Source { Name = name, Type = sourceType });
|
|
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
|
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
|
UpdateActiveBackground();
|
|
}
|
|
|
|
private void AddImage()
|
|
{
|
|
var scene = ActiveScene;
|
|
if (scene == null) return;
|
|
|
|
var candidates = BuildImageCandidates();
|
|
if (candidates.Count == 0)
|
|
{
|
|
var bytes = PickImageBytes("Choose an image");
|
|
if (bytes != null) AddImageSource(bytes);
|
|
return;
|
|
}
|
|
|
|
var dialog = new ReuseImageDialog(new ReuseImageViewModel(candidates))
|
|
{
|
|
Owner = Application.Current.MainWindow
|
|
};
|
|
if (dialog.ShowDialog() != true) return;
|
|
|
|
if (dialog.WantsNew)
|
|
{
|
|
var bytes = PickImageBytes("Choose an image");
|
|
if (bytes != null) AddImageSource(bytes);
|
|
}
|
|
else
|
|
{
|
|
AddReusedImage(dialog.PickedAssetId!);
|
|
}
|
|
}
|
|
|
|
private List<ReuseImageCandidate> BuildImageCandidates()
|
|
{
|
|
var candidates = new List<ReuseImageCandidate>();
|
|
foreach (var scene in Scenes)
|
|
foreach (var source in scene.Sources.Where(s => s.Type == SourceType.Image && !string.IsNullOrWhiteSpace(s.AssetId)))
|
|
{
|
|
candidates.Add(new ReuseImageCandidate
|
|
{
|
|
SceneName = scene.Name,
|
|
SourceName = source.Name,
|
|
AssetId = source.AssetId!
|
|
});
|
|
}
|
|
return candidates;
|
|
}
|
|
|
|
private static byte[]? PickImageBytes(string title)
|
|
{
|
|
var dialog = new OpenFileDialog
|
|
{
|
|
Title = title,
|
|
Filter = "Image files (*.png;*.jpg;*.jpeg;*.bmp;*.gif;*.webp)|*.png;*.jpg;*.jpeg;*.bmp;*.gif;*.webp|All files (*.*)|*.*"
|
|
};
|
|
if (dialog.ShowDialog() != true) return null;
|
|
try
|
|
{
|
|
return File.ReadAllBytes(dialog.FileName);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show($"Couldn't read that image: {ex.Message}", "ytLlive",
|
|
MessageBoxButton.OK, MessageBoxImage.Warning);
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private string? AddAsset(byte[] bytes)
|
|
{
|
|
try
|
|
{
|
|
var image = ImageCache.FromBytes(bytes);
|
|
var id = _layoutStore.UpsertAsset(bytes, image?.PixelWidth ?? 0, image?.PixelHeight ?? 0);
|
|
if (id != null && image != null) ImageCache.Put(id, image);
|
|
return id;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.WriteLine($"Asset store failed: {ex.Message}");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private void AddImageSource(byte[] bytes)
|
|
{
|
|
if (bytes.Length == 0) return;
|
|
var assetId = AddAsset(bytes);
|
|
if (assetId != null) AddReusedImage(assetId);
|
|
}
|
|
|
|
private void AddReusedImage(string assetId)
|
|
{
|
|
var scene = ActiveScene;
|
|
if (scene == null || string.IsNullOrWhiteSpace(assetId)) return;
|
|
|
|
var count = scene.Sources.Count(s => s.Type == SourceType.Image);
|
|
var name = count == 0 ? "Image" : $"Image {count + 1}";
|
|
|
|
var source = new Source { Name = name, Type = SourceType.Image, AssetId = assetId };
|
|
|
|
var image = ImageCache.Get(assetId);
|
|
if (image != null)
|
|
{
|
|
var scale = Math.Min(640.0 / image.PixelWidth, 480.0 / image.PixelHeight);
|
|
source.Width = image.PixelWidth * scale;
|
|
source.Height = image.PixelHeight * scale;
|
|
source.X = (1920 - source.Width) / 2;
|
|
source.Y = (1080 - source.Height) / 2;
|
|
}
|
|
|
|
scene.Sources.Add(source);
|
|
SelectedSource = source;
|
|
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
|
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
|
UpdateActiveBackground();
|
|
}
|
|
|
|
private void RemoveSource(Source? source)
|
|
{
|
|
var scene = ActiveScene;
|
|
if (scene == null || source == null) return;
|
|
scene.Sources.Remove(source);
|
|
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
|
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
|
UpdateActiveBackground();
|
|
}
|
|
|
|
private void SetPanel(ref bool field, bool value, [System.Runtime.CompilerServices.CallerMemberName] string? propertyName = null)
|
|
{
|
|
if (SetProperty(ref field, value, propertyName))
|
|
OnPropertyChanged(nameof(IsAnyOverlayOpen));
|
|
}
|
|
|
|
private void ShowOverlay(string? panel = null, string title = "")
|
|
{
|
|
IsSettingsOpen = panel == nameof(IsSettingsOpen);
|
|
IsBugOpen = panel == nameof(IsBugOpen);
|
|
IsFeatureOpen = panel == nameof(IsFeatureOpen);
|
|
IsAboutOpen = panel == nameof(IsAboutOpen);
|
|
OverlayTitle = title;
|
|
}
|
|
|
|
private void SubmitBug()
|
|
{
|
|
var body = string.Join(Environment.NewLine,
|
|
BugReportText.Trim(),
|
|
string.Empty,
|
|
$"ytLlive {AppVersionLabel}",
|
|
string.IsNullOrWhiteSpace(BugReportEmail) ? string.Empty : $"Reply-to: {BugReportEmail.Trim()}");
|
|
ComposeEmail("[ytLlive Bug Report]", body);
|
|
ShowOverlay();
|
|
}
|
|
|
|
private void SubmitFeature()
|
|
{
|
|
var body = string.Join(Environment.NewLine,
|
|
FeatureRequestText.Trim(),
|
|
string.Empty,
|
|
$"ytLlive {AppVersionLabel}",
|
|
string.IsNullOrWhiteSpace(FeatureRequestEmail) ? string.Empty : $"Reply-to: {FeatureRequestEmail.Trim()}");
|
|
ComposeEmail("[ytLlive Feature Request]", body);
|
|
ShowOverlay();
|
|
}
|
|
|
|
private static void ComposeEmail(string subject, string body)
|
|
{
|
|
var uri = $"mailto:{SupportEmail}?subject={Uri.EscapeDataString(subject)}&body={Uri.EscapeDataString(body)}";
|
|
OpenUrl(uri);
|
|
}
|
|
|
|
private static void OpenUrl(string url)
|
|
{
|
|
Process.Start(new ProcessStartInfo(url) { UseShellExecute = true });
|
|
}
|
|
|
|
private async Task ConnectAsync()
|
|
{
|
|
try
|
|
{
|
|
var channel = await Task.Run(() => _youtubeAuth.AuthenticateAsync());
|
|
if (channel == null)
|
|
{
|
|
MessageBox.Show("Sign-in was unsuccessful. Please try again.", "ytLlive",
|
|
MessageBoxButton.OK, MessageBoxImage.Warning);
|
|
return;
|
|
}
|
|
|
|
IsConnected = true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show($"Sign-in failed: {ex.Message}", "ytLlive",
|
|
MessageBoxButton.OK, MessageBoxImage.Error);
|
|
}
|
|
}
|
|
|
|
private void OnChatMessageReceived(ChatMessage message)
|
|
{
|
|
System.Windows.Application.Current.Dispatcher.Invoke(() =>
|
|
{
|
|
ChatMessages.Add(message);
|
|
if (ChatMessages.Count > 500)
|
|
ChatMessages.RemoveAt(0);
|
|
});
|
|
}
|
|
|
|
private void BeginGoLive()
|
|
{
|
|
var dialog = new GoLiveViewModel
|
|
{
|
|
StreamTitle = DefaultStreamTitle,
|
|
StreamDescription = DefaultStreamDescription,
|
|
Visibility = DefaultStreamVisibility,
|
|
};
|
|
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
|
|
if (window.ShowDialog() == true)
|
|
{
|
|
StreamTitle = dialog.StreamTitle;
|
|
StreamDescription = dialog.StreamDescription;
|
|
StreamVisibility = dialog.Visibility;
|
|
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
|
|
? "ytLlive"
|
|
: $"{dialog.StreamTitle} — ytLlive";
|
|
StreamStatus = StreamStatus.Streaming;
|
|
}
|
|
}
|
|
|
|
private void StopStream()
|
|
{
|
|
StreamStatus = StreamStatus.Offline;
|
|
WindowTitle = "ytLlive";
|
|
}
|
|
|
|
private void UpdateLiveVisuals()
|
|
{
|
|
var live = IsLive;
|
|
TopBarBackground = live ? "#e94560" : "#16213e";
|
|
PreviewGlowBrush = live ? "#e94560" : "Transparent";
|
|
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
|
|
|
|
if (live)
|
|
{
|
|
_liveElapsed = TimeSpan.Zero;
|
|
LiveElapsedText = "00:00:00";
|
|
LivePulseOpacity = 1.0;
|
|
_liveTimer.Start();
|
|
}
|
|
else
|
|
{
|
|
_liveTimer.Stop();
|
|
LiveElapsedText = "00:00:00";
|
|
LivePulseOpacity = 1.0;
|
|
}
|
|
}
|
|
|
|
private void OnLiveTimerTick(object? sender, EventArgs e)
|
|
{
|
|
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
|
|
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
|
|
LivePulseOpacity = LivePulseOpacity > 0.5 ? 0.35 : 1.0;
|
|
}
|
|
}
|