Files
ytLlive/ytLive.Tests/ScreenCaptureManagerTests.cs
T

212 lines
7.2 KiB
C#

using System.Threading;
using System.Windows.Threading;
using System.Windows.Media.Imaging;
using Xunit;
using ytLive.Services;
namespace ytLive.Tests;
/// <summary>
/// ScreenCaptureManager is the app-wide owner of screen-capture sessions,
/// refcounted by target key and coalesced onto the UI dispatcher. These tests
/// pin that contract with a fake IScreenCaptureSource (the WinRT pool/session
/// layer is exercised only on Windows at runtime).
/// </summary>
public class ScreenCaptureManagerTests
{
private sealed class FakeScreenSource : IScreenCaptureSource
{
private readonly List<string>? _started;
private readonly List<string>? _stopped;
public string Key { get; }
public event Action<VideoFrame>? FrameAvailable;
public FakeScreenSource(string key, List<string>? started = null, List<string>? stopped = null)
{
Key = key;
_started = started;
_stopped = stopped;
}
public Task StartAsync()
{
_started?.Add(Key);
return Task.CompletedTask;
}
public Task StopAsync()
{
_stopped?.Add(Key);
return Task.CompletedTask;
}
public void Pump(VideoFrame frame) => FrameAvailable?.Invoke(frame);
}
private sealed class FailingScreenSource : IScreenCaptureSource
{
public string Key { get; }
public event Action<VideoFrame>? FrameAvailable;
public FailingScreenSource(string key) => Key = key;
public Task StartAsync() => throw new InvalidOperationException("access denied");
public Task StopAsync() => Task.CompletedTask;
public void Pump(VideoFrame frame) => FrameAvailable?.Invoke(frame);
}
// A real Dispatcher pumping on a background STA thread, so the manager's
// BeginInvoke queue can be drained deterministically from the test thread.
private sealed class DispatcherPump : IDisposable
{
private readonly Thread _thread;
private readonly ManualResetEventSlim _ready = new(false);
private Dispatcher? _dispatcher;
public Dispatcher Dispatcher => _dispatcher!;
public DispatcherPump()
{
_thread = new Thread(() =>
{
_dispatcher = Dispatcher.CurrentDispatcher;
_ready.Set();
Dispatcher.Run();
});
_thread.IsBackground = true;
_thread.SetApartmentState(ApartmentState.STA);
_thread.Start();
_ready.Wait();
}
// Queued behind anything already posted at Render/higher, so pending
// bitmap copies run first.
public void Drain() => Dispatcher.Invoke(() => { }, DispatcherPriority.ContextIdle);
public void Dispose()
{
Dispatcher.InvokeShutdown();
_thread.Join(3000);
}
}
private static byte[] Pixels(params byte[] raw) => raw;
[Fact]
public async Task Refcount_TwoAcquires_OneCaptureUntilLastRelease()
{
var started = new List<string>();
var stopped = new List<string>();
var manager = new ScreenCaptureManager(key => new FakeScreenSource(key, started, stopped));
Assert.True(await manager.AcquireAsync("monitor:0"));
Assert.True(await manager.AcquireAsync("monitor:0"));
Assert.Single(started);
await manager.ReleaseAsync("monitor:0");
Assert.Empty(stopped);
await manager.ReleaseAsync("monitor:0");
Assert.Single(stopped);
}
[Fact]
public async Task ReleaseAll_StopsEvenWithMultipleRefs()
{
var started = new List<string>();
var stopped = new List<string>();
var manager = new ScreenCaptureManager(key => new FakeScreenSource(key, started, stopped));
await manager.AcquireAsync("monitor:0");
await manager.AcquireAsync("monitor:0");
await manager.ReleaseAllAsync("monitor:0");
Assert.Single(stopped);
}
[Fact]
public async Task Acquire_FailingSource_ReturnsFalseAndRaisesCaptureFailed()
{
var manager = new ScreenCaptureManager(key => new FailingScreenSource(key));
string? failedKey = null;
manager.CaptureFailed += (key, _) => failedKey = key;
Assert.False(await manager.AcquireAsync("monitor:0"));
Assert.Equal("monitor:0", failedKey);
}
[Fact]
public async Task Acquire_EmptyKey_ReturnsFalse()
{
var manager = new ScreenCaptureManager(key => new FakeScreenSource(key));
Assert.False(await manager.AcquireAsync(" "));
}
[Fact]
public async Task GetLatestFrame_ReturnsLatestPump_UntilReleased()
{
FakeScreenSource? captured = null;
var manager = new ScreenCaptureManager(key => captured = new FakeScreenSource(key));
Assert.Null(manager.GetLatestFrame("monitor:0"));
Assert.True(await manager.AcquireAsync("monitor:0"));
Assert.Null(manager.GetLatestFrame("monitor:0")); // nothing pumped yet
var first = new VideoFrame(2, 2, Pixels(1, 0, 0, 255, 2, 0, 0, 255, 3, 0, 0, 255, 4, 0, 0, 255));
var second = new VideoFrame(2, 2, Pixels(5, 0, 0, 255, 6, 0, 0, 255, 7, 0, 0, 255, 8, 0, 0, 255));
captured!.Pump(first);
captured.Pump(second);
Assert.Same(second, manager.GetLatestFrame("monitor:0"));
await manager.ReleaseAsync("monitor:0");
Assert.Null(manager.GetLatestFrame("monitor:0"));
}
// The one integration test for this branch: one target creates one shared
// WriteableBitmap, published once, and back-to-back frames coalesce to the
// latest (a single pending UI copy per session).
[Fact]
public async Task Frames_ShareOneBitmap_AndCoalesceToLatest()
{
using var pump = new DispatcherPump();
FakeScreenSource? captured = null;
var manager = new ScreenCaptureManager(key => captured = new FakeScreenSource(key), pump.Dispatcher);
WriteableBitmap? published = null;
var publishedCount = 0;
manager.PreviewBitmapChanged += (_, bitmap) => { published = bitmap; publishedCount++; };
Assert.True(await manager.AcquireAsync("monitor:0"));
var first = new VideoFrame(2, 2, Pixels(1, 0, 0, 255, 2, 0, 0, 255, 3, 0, 0, 255, 4, 0, 0, 255));
captured!.Pump(first);
pump.Drain();
Assert.NotNull(published);
Assert.Equal(1, publishedCount);
var dims = pump.Dispatcher.Invoke(() => new[] { published!.PixelWidth, published.PixelHeight });
Assert.Equal(new[] { 2, 2 }, dims);
var second = new VideoFrame(2, 2, Pixels(5, 0, 0, 255, 6, 0, 0, 255, 7, 0, 0, 255, 8, 0, 0, 255));
var third = new VideoFrame(2, 2, Pixels(9, 0, 0, 255, 10, 0, 0, 255, 11, 0, 0, 255, 12, 0, 0, 255));
captured.Pump(second);
captured.Pump(third);
pump.Drain();
// The bitmap is frozen to the dispatcher thread; copy its pixels there.
var result = pump.Dispatcher.Invoke(() =>
{
var bytes = new byte[16];
published!.CopyPixels(new System.Windows.Int32Rect(0, 0, 2, 2), bytes, 8, 0);
return bytes;
});
Assert.Equal(third.BgraPixels, result);
}
}