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# ytLive
A creator-proof live-streaming and recording app for YouTube — native Windows (C# / WPF / .NET 8).
## Design Principle
> This software is so intuitive that even the most right-brained person can easily intuit and use it.
Every feature is measured against this. One-click go-live, sane YouTube defaults, visual scene
building, and no dead ends — every action has a visible outcome.
## Why ytLive
OBS treats YouTube as an afterthought; SLOBS is Twitch-first with YouTube bolted on. ytLive is
designed and dedicated to YouTube livestreaming and recording, and to YouTube's specific quirks.
## Run
```bash
dotnet build # Windows only — WPF
dotnet run
```
## Version Roadmap
| Version | Scope |
|---------|-------|
| v0.1 | Scene/source management, YouTube RTMP ingest, YouTube OAuth2, live chat, stream health |
| v0.2 | Recording to local file |
| v0.3 | Stream scheduling |
| v0.4 | Multi-destination restreaming |
| 1.0 | General availability |
## Structure
| Path | Role |
|------|------|
| `Models/` | Scene, Source, StreamConfig, StreamHealth, YouTube channel/chat |
| `ViewModels/` | MainViewModel — scenes, stream controls, chat |
| `Services/` | YouTubeAuthService (OAuth2), YouTubeStreamService (broadcast/health), YouTubeChatService (chat polling) |
| `Helpers/` | ViewModelBase, RelayCommand |
| `MainWindow.xaml` | Dark-theme main UI: scene/source panel, preview, chat, status bar |