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ytLlive/HANDOFF.md
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HANDOFF — session state

Current operational state, read right after TASKS.md. Trust this file as the truth of what is in flight — do not re-derive from git/fs unless it points at a problem. Conventions: schema.md. Rewrite this file at session end, compaction, or any interruption.

Session state (last updated: 2026-08-12)

  • Finished: Webcam resource validation (merged e1d9e13) + Social bar v1 (merged 8868f98). 85 tests, 0 warnings. On main, pushed.
  • In flight: Social bar UX is WRONG — the user was re-explaining what they actually want when ctrl+enter cut them off. The correction was NOT received. Do NOT continue the social bar until the user re-states their requirements. What I shipped vs. what they asked differs — they said "did you not understand what I asked for? It's pretty goddamn simple" but the message was lost.
  • What I shipped (may be wrong): YT auto-add from connected account, two-box dialog (YT handle + URL/handle for other), service auto-detection from domain, fediverse @user@domain support, footer Social button + [+/-] on the LEFT under scenes/sources, meter centered under preview, colored initials badges (not real service logos).
  • What the user explicitly asked for (from their message before the cut-off):
    1. If creator is logged into YT, YT should be the first social by default ( done but UX may be wrong)
    2. YT icon placemarker + text box asking for YT handle (I did auto-add — they may have wanted the placemarker + input flow instead)
    3. Second box: URL or identifying string (@gramps@llamachile.tube is just as unique as a URL) ( done)
    4. Pull the SERVICE logo, not the user's account logo, to represent the service (I used initials badges — they want actual brand logos)
    5. Finding the user's account on the service validates the input ( done)
    6. Socials bar should appear on the LEFT side of the volume control, centered under the scenes and sources listboxes ( done)
    • Something in this list is wrong — the user said "did you not understand what I asked for?" but the correction was lost to ctrl+enter.
  • Landmine: 19041 SDK projection gaps (Exclusive/DeviceLost not projected; CameraStreamState.Failed by int). The social dialog uses sync .GetAwaiter().GetResult() — fine for now. HttpSocialValidator hits real network — tests must fake it.
  • Next step: WAIT for the user to re-state what they actually want for the social bar. Do NOT guess. Then fix it.
  • Secret/DB/port facts live: OAuth client id/secret in Helpers/OAuthCredentials.cs; OAuth session token in Helpers/TokenStore.cs (DPAPI → %APPDATA%\ytLlive\ytLlive.auth); layout DB %APPDATA%\ytLlive\ytLlive.db (schema v7); OAuth callback http://localhost:8765/oauth2/callback; crash log %APPDATA%\ytLlive\startup.log.