docs: state the default-device audio assumption (no device probing, no OS-level audio debugging)
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@@ -415,6 +415,7 @@ public partial class MainViewModel
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return;
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}
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_audioMixer.Start();
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AppLog.Write("Audio: using system default mic + default output — assuming they are configured and available (device issues are out of scope).");
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}
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catch (Exception ex)
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{
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