1e4017df03
The creator couldn't add a webcam to Live (grayed app-wide) and nothing in the app explained why. Ground truth from the live DB: one Webcam identity AND one WebcamSceneConfig in the Chat scene — so the gray was the single-identity rule working, but the reason was unobservable. This slice makes the webcam a resource the app validates and locks, mirroring how OBS reserves its devices. At startup we enumerate the OS once (ValidateWebcamResourceStartupAsync, fired after LoadLayout, stored as WebcamStartupValidationTask for tests to await): - 0 webcams -> app runs on, layer inactive, no alarm - exactly 1 -> attempt CameraManager.AcquireAsync as an app-wide lock; on failure show a persistent red alert at the bottom of the Layers panel (WebcamLockAlert + Retry) that re-polls every 5s and clears itself the moment the camera locks, or on any first real frame - >=2 -> deliberately no auto-lock; camera selection belongs to the App Settings dialog (gear) — next slice CameraManager.IsRunning(deviceId) tells the pass a session already exists (started OR still starting) so loaded identity configs count as the lock and the pass never double-acquires. Test seams mirror LayoutPathOverride: CameraEnumeratorOverride / CameraFrameSourceFactoryOverride so the startup probe never touches real hardware under test. Good Dog test: WebcamStartupResourceTests x3 — single-cam locked + app runs on, zero-cams no-alarm/no-lock, lock-fails -> red alert -> Retry -> clears. Full suite 304/304, build 0 warnings, scope-check passed. Docs in-commit: TASKS Open items + ai.md Webcam section + HANDOFF rewrite. Also corrects the record: 'NVIDIA Broadcast opens the webcam exclusively' was a suspect-list claim (CameraConflictProbe reads process names only, no handles) — not restated as fact.
108 lines
7.7 KiB
Markdown
108 lines
7.7 KiB
Markdown
# HANDOFF — 2026-09-17 (webcam resource lifecycle, startup slice; committed locally — no push)
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## Branch / Commit State
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`main` HEAD = **`94a934f` webcam reader-ladder fix** (local). This work unit sits un-pushed on top
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as a NEW commit (same bundle of web/A/V work — stays commit-local until greenlight). Below: slice-18
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C4 cache (`64a5a6d`), slice-17, slice-16, slice-15, `c01206f`, `b22d08e` (signed audio-sync, pushed).
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No push after this commit either — still awaiting the device take + user greenlight.
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## ⚠️ Branding (2026-09-14, creator-corrected): product = **llamacasty**, internals = ytLive
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Product is **llamacasty**; repo path, csproj `AssemblyName`/`RootNamespace`, DB/log paths
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(`%APPDATA%\ytLlive\...`), most code names are legacy **ytLive/ytLlive**. User-facing text:
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"llamacasty" / UI labels use the catalog names ("Web Cam", "YouTube Chat", "Countdown Timer"…).
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## ✅ Committed locally — webcam resource lifecycle (startup slice)
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**Incident review (the reason this exists):** the creator couldn't add a webcam to the Live scene
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(WebCam row grayed app-wide). Ground truth from `%APPDATA%\ytLlive\ytLlive.db` (NOT `layout.db`,
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which is a 0-byte legacy file): one `Webcam` identity (C920 `\?\USB#VID_046D&PID_082D…GLOBAL`) AND
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one `WebcamSceneConfig` — in the **Chat** scene. Under the single-identity rule that means Live's
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"+" menu is gray *by design*, but the app couldn't *say why*. Combined with the earlier crash/failure
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chain, the fix is a proper resource lifecycle:
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- **Startup poll + tri-state** (`MainViewModel.ValidateWebcamResourceStartupAsync`, fired
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fire-and-forget right after `LoadLayout`): 0 webcams → app runs on, layer inactive, no alarm;
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**1 → attempt `CameraManager.AcquireAsync` as an app-wide LOCK**; **≥2 → no auto-lock** — selection
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belongs to the App Settings dialog (gear) — that's the next slice.
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- **Persistent red alert** (`WebcamLockAlert`, bottom of the Layers panel, + Retry button): shown when
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the one detected camera can't be locked; **re-polls every 5 s** (`_webcamLockPollTimer`) and clears
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the moment a lock succeeds, or on any first real frame (`OnCameraPreviewBitmapChanged`).
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- **`CameraManager.IsRunning(deviceId)`** — new accessor (session exists, started OR starting) so the
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pass never double-acquires a lock the loaded identity's configs already hold; a rolled-back (failed)
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session leaves the dictionary, so the pass retries cleanly.
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- **Test seams mirroring `LayoutPathOverride`:** `CameraEnumeratorOverride` /
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`CameraFrameSourceFactoryOverride` — the startup probe must NEVER touch real hardware under test
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(the reason the 09:15 tests never asserted camera state). **Good Dog test**
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`WebcamStartupResourceTests` x3: single-cam locked + app runs on; zero-cams no-alarm no-lock;
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lock-fails → red alert → Retry → clears. **304/304 green, build 0 warnings.**
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- **Attribution correction committed to `ai.md`:** "NVIDIA Broadcast opens the webcam
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exclusively" is a *suspect-list* claim — `CameraConflictProbe` reads running process NAMES only, no
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device handles; the contention symptoms fit shared-mode/bandwidth just as well. Do not restate it as
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fact (creator called this out).
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**Task docs:** `TASKS.md` Open items + `ai.md` Webcam section updated to match.
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## ⚠️ Open items
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- **Webcam take fix 2 of 2 — the 09:16 crash is UNFIXED (hard, untested):** hypothesis — native WMF
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death when `MediaCapture.Failed` fires mid-stream and `SafeStopAsync` (fire-and-forget) disposes
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reader+capture while the frame thread sits in `TryAcquireLatestFrame`/`Marshal.Copy` (outside the
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frame's try/catch). No repro, no integration test, native race not catchable — deferred per
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spin-guard. Record a second occurrence's pattern.
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- **Multi-camera slice (user-queued):** when ≥2 webcams exist, add the web-cam selection text +
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control to the **App Settings** dialog (gear icon, `OverlayHost` — left-click opens settings,
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right-click the context menu). Selecting + successfully allocating/locking activates the WebCam
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layer. Currently ≥2 cameras → nothing shows in settings.
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- **Static (+) catalog slice (user-queued):** all catalog rows always listed (Background, "Web Cam",
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"Countdown Timer", "Web Resource", "YouTube Chat", "YouTube Event"…), gray only for (1) system-level
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unavailability (persistent alert), (2) max already allocated, (3) not available for the current
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scene; tooltips must name the reason (e.g. "already in Chat"). Static labels only, no new code-behind.
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- **Device re-verify (one take session):** 1. slice-18 cache verdicts (NR/WH hits, stalls, band
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~60); 2. webcam: fresh launch with the browser holding the camera must show the webcam or a NAMED
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chip (now also the persistent red alert, and the alert must clear after the browser closes + retry);
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3. verify the Chat scene still owns the webcam (so Live's + is intentionally gray with a reason).
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- **No push yet** — after the take verdict, re-measure the clap offset (`/tmp/opencode/avsync.py`),
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then decide push with the user.
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## Open threads (carried)
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- Audio-silence verification — fixed (`724af14`); creator heard real audio.
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- Webcam MJPG missing / ~10–14Hz, layer SortOrder, truncation-with-dynamic-scenes — queued.
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- Sync control user-doc tutorial — REQUIRED before 1.0 (creator directive; TASK 22).
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- Signed A/V sync: verify the negative (advance) direction on device.
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- Focus-loss capture lag — closed as NOT the cause (1824: delivery healthy ~60-100/s).
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## Landmines
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- testhost shares startup.log — filter by time; the app also writes fake-device failures
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('test-camera', 'dev-physical-9') from CameraManager unit tests.
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- `cmd.exe /c "taskkill /F /IM ytLive.exe"` (WSL double-slashes mangle) before rebuilds — a live
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app process locks `ytLive.exe` (MSB3021).
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- Build/tests: **Windows dotnet host** (`/mnt/c/Program Files/dotnet/dotnet.exe`). 0 warnings —
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only `./scripts/verify.sh "<files>"`'s clean build counts. Running `ytLive.csproj` alone does NOT
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rebuild `ytLive.Tests.dll` — run the Tests csproj before `vstest`. Known audio flake:
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`Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` (float precision) — re-run if it trips alone;
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unrelated to camera work.
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- **Assert footguns in this repo's xUnit:** `Assert.Null(x, "msg")`/`Assert.Single(coll, "msg")` do
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NOT take a message — the 2-arg overloads mean something else (predicate/item). Empty message = 1 arg.
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- The webcam's real state lives in `%APPDATA%\ytLlive\ytLlive.db` (`layout.db` there is a 0-byte
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legacy file). sqlite3 at `/home/gramps/android-sdk/platform-tools/sqlite3`.
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- Contention failure modes (startup.log): "no frames within 4s" = init OK but starved;
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"OutputFormatNotSupported" = reader subtype below the MJPG-active camera; "file being used by
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another process / CaptureMode is SharedReadOnly" = re-negotiation refused while others hold the
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device. `CameraConflictProbe` = suspect list, not handle evidence.
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- FramePump tests asserting per-frame CONTENT need a STABLE scene; cache-sensitive assertions can't
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use a call-count resolver flip (tick resolves twice) — key alternation on `OutputIndex`.
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- ffmpeg/ffprobe: `/mnt/c/Program Files/Krita (x64)/bin/` with Windows paths.
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- `MyMistakes.md`: WINRT resource-allocation RECIPE, freeze-audit RECIPE, A/V sync recipe, deadline
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pacing, CoreMessaging DQ, WGC-CLIP + slice blocks. Grep before re-deriving.
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- `C:\tmpout` is for ffmpeg evidence artifacts; keep them out of the repo.
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## Next step
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The multi-camera App Settings selector slice (+ static catalog rows after), then the creator's take
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on this build. The alert is the new expected behavior to eyeball on the take: browser holds the
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camera → fresh launch → red alert in Layers (unless Chat's config grabbed it) that clears after a
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Retry once the browser closes. |