gramps
69f08a478e
feat(topbar): three fixed slots — every state changes inside its own slot
...
Creator correction (2026-11-13): "OpenCode literally inserted Live and Private as two extra flat siblings
inside the outer pill bar, shoving Record to the right and making it look like five ungrouped toolbar
items". Correct — completion states were being added to the BAR instead of to a SLOT.
Now the bar is exactly three slots, and the bar's shape never changes:
[ Build Scenes ] [ YouTube ] [ Record ]
YouTube: ▶ YouTube -> [Live | Private | ✕] -> [● Start Live | ✕] (amber: next click goes on air)
-> [■ Stop Live]
Record: ◉ Record -> [● Start Recording | ✕] -> ● REC hh:mm:ss [■ Stop]
Build: enabled only while BOTH action slots are Idle; otherwise disabled at 40% with the tooltip
"Scene editing is locked while streaming or recording"
State lives in YouTubeSlotState / RecordSlotState, with one RaiseSlotStates() announcing every flag so no
caller can forget one. Esc and the ✕ cancel the slot you are in and nothing else.
This retires the BarWorld model from earlier today, along with TopBarActivityTests (superseded by
TopBarSlotTests, which pins all three flows, the lock, and cancel-to-Idle).
679 pass, 0 failed (the host-hang fallback in f4caea0 counted the per-test lines).
Scope justification: TopBarActivityTests.cs is deleted as part of this unit — it tested the model being
replaced; TopBarSlotTests is its successor.
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Scene strip now renders in canonical F-key order regardless of persisted SortOrder. The strip loads Scenes ORDER BY SortOrder while each tab's F-key label is name-derived, so a session that persisted Chat before BRB (found on the creator's DB: SortOrder 2/3) showed tabs 'Chat F4' then 'BRB F3'. MainViewModel.LoadLayout now calls the new ReorderScenesToCanonical() - the five canonical scenes reorder to Starting, Live, BRB, Chat, Ending (F1-F5, stable among renamed non-canonical scenes), and the next auto-save re-stamps SortOrder so the heal persists. One integration test (SceneOrderTests) seeds the swapped-order DB and asserts loaded order, F1-F5 labels, and that a save persists the corrected ordering. 423 pass, 0 build warnings. (Unit: scene order)
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Screen backdrop (schema v5/v6) + five-scene catalog + webcam polish: live desktop/game capture as a permanent non-deletable bottom layer (Source.IsBackdrop), auto full-screen game detection (Win32FullScreenDetector) else primary display, GraphicsCapturePicker re-designation, refcounted shared ScreenCaptureManager, Live-only backdrop by policy (HasBackdrop + v5-v6 backfill + EnforceBackdropPolicy, checkbox gone), SceneCatalog (Starting/Live/BRB/Chat/Ending) with + button re-adding missing scenes, webcam mid-session transparent-container fix (GetPreviewBitmap propagation), Chat half-screen-area cap, 'Add Webcam' always opens the picker (SwapWebcamIdentityAsync, no silent resurrect), WindowsRuntimeMarshal frame-read + 5s-throttled errors, docs updated, tests (65 passing)
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