716a77f61a
Two defects made the producer 17x slow (37s record -> 2.1s/127-frame file, rawvideo stamps by arrival): FramePump slept the FULL interval after each render (period = render+submit+interval) and SceneCompositor did per-pixel float sampling + Math.Round blends over all 2.07M master pixels, scanning the whole destination per overlay (258ms avg render vs 1.5ms submit). Both solutions are established, not invented — researched before coding per the derivative-work rule: - deadline pacing: OBS libobs/media-io/video-io.c video_thread (nextTick += intervalTicks, sleep only the remainder, rebase on overrun, never burst) - row blits: libyuv pattern (BSD-3, chromium.googlesource.com/libyuv/libyuv) — 1:1 aligned identity fast path, per-pixel alpha branch, integer fixed-point blend, overlay clipped to the intersection rect, skip the dead black pre-fill when the backdrop covers ONE integration test: Pump_Paces_To_The_Deadline_Compensating_Render_Cost (lands after a fake-seam lesson: pacing fakes must await, not complete synchronously, or the pump loop runs inline on StartAsync and hangs vstest). Clean build 0 warnings; FramePumpTests 10/10, SceneCompositor/SceneGraph/ SocialBar/StretchMath 20/20. Docs same commit: ai.md pipeline section, TASKS.md TASK 18 (webcam-in-output + rename modal verified from take 3), MyMistakes recipe, HANDOFF rewritten. Take 4 pending on the user's machine.
69 lines
4.7 KiB
Markdown
69 lines
4.7 KiB
Markdown
# HANDOFF — Session State
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## Branch / Commit State
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**`main`** — take-3 starvation fix commits land locally (see `git log`); push only when the user says so.
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The take-3 audit itself happened 2026-09-02/03: user recorded take 3 (`Downloads\recordings\`, manually
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renamed `llamacasty-recording-3.mp4`), ffprobe + `startup.log` + an extracted frame did the diagnosis.
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## What the take-3 audit found
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- **37s recording → 2.1s file, 127 frames @60fps** = ~17x time-lapse, audio truncated to match
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(ffmpeg's rawvideo demuxer was blocked on the starved video input, so only ~2.3s of audio was consumed).
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The user's "webcam at 6x, garbled" = the same file-level time-compression, most visible on the webcam.
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- **The stage-timing seam paid for itself in one line**: `17/300 frames per 5s, avg render 258.1ms,
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avg submit 1.5ms` — the encoder/pipe was healthy; `SceneCompositor.Render` was the whole bottleneck.
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- **Two defects, both fixed (2026-09-03)** — research-first (OBS `libobs/media-io/video-io.c` deadline
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pacing + libyuv row-blit pattern; cited in the commit and `MyMistakes.md` recipe):
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1. `FramePump` slept the FULL interval after each render → period = render+interval. Now an absolute
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`nextTick += intervalTicks` deadline; on overrun rebase (no catch-up burst).
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2. Per-pixel float sampling + `Math.Round` blends over all 2.07M master px; `BlitOverlay` scanned the
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full destination per overlay. Now: 1:1 aligned row-walk fast path (alpha branch, integer fixed-point
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blend), `BlitOverlay` clipped to the intersection, backdrop-cover skips the black pre-fill.
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3. **Webcam-in-output VERIFIED** from the take-3 frame (bottom-right, border + social bar render too).
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- Test: `Pump_Paces_To_The_Deadline_Compensating_Render_Cost` (records the requested wait via the pacing
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seam). Per-class runs: FramePumpTests 10/10, SceneCompositor+SceneGraph+SocialBar+StretchMath 20/20.
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Clean build 0 warnings. **Landmine found the hard way:** a pacing fake returning
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`Task.CompletedTask` synchronously runs the whole pump loop on `StartAsync`'s continuation and HANGS
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the vstest run — fakes must genuinely await (`Task.Delay(d, ct)`) or yield.
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- Minor logged on take-3 stop: `FramePump: encoder stop failed: No process is associated` — cosmetic
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teardown race (process already exited before StopAsync's kill); follow-up only if it grows teeth.
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## OPEN — do next, in order
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1. **Take 4 (user records ~30s, record-only)** → ffprobe the file (expect frames ≈ 60×seconds, duration
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≈ wall time) + read `startup.log` `FramePump stats` (expect `n/300`, `avg render` ≤ ~16ms). If n/300
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climbs only to ~45-55: next slice is the 8.3MB/frame LOH allocation → pool the master buffer.
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2. **Then code, one integration test per change** (queue from before, unchanged): radio pills /
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record-OR-stream enforcement (TASK 18 ruling; `BeginGoLive(alsoRecord)` dies) → top bar Option A
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**pending user approval** → empty-state ruling pending (disabled / rehearsal / default-record) →
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SYNC slider placement ruling pending.
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3. **Un-asked questions** (don't nag; answers ready): the recorder said the desktop capture "didn't last
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long enough to tell quality" — take 4 fixes that; "other issues" from takes 1/2 never listed.
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## State of the app
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Boots clean. Recording pipeline: render starvation fixed pending take-4 confirmation; webcam + social bar
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confirmed IN the output. ffmpeg cached at `%APPDATA%\ytLlive\tools\` (month-end pin). Test suite per-class
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green; do NOT run full-suite vstest (WASAPI teardown hang, pre-existing).
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## Landmines
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- testhost shares startup.log with the app — filter by time when triaging.
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- Stale testhost/exe locks the DLL (MSB3027): `taskkill /F /IM testhost.exe` / `ytLive.exe` first.
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- Do NOT run full-suite vstest (hangs); do NOT claim suite totals — per-class only. verify.sh's step 2 IS
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the full-suite hang — flow: clean build + per-class vstest + scope-check.
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- Windows binaries (ffprobe/ffmpeg under `%APPDATA%\ytLlive\tools\`) need WINDOWS paths
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(`C:\Users\...`), never `/mnt/c/...` — the mount path reads as "No such file or directory".
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- Real-`MainWindow` tests MUST use `LayoutPathOverride` + temp DB; `VolumePushOverride` seam exists so
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volume-slider tests never touch the machine's speakers.
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- `AudioPipelineTests` was the "known failure" graveyard — a new failure there means a live-loop
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regression; read the logged stack (throttled, with stack).
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- Pacing-seam fakes must yield/await — synchronous completion runs the pump loop inline (see above).
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## @ User note
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He does not want tangents acknowledged twice (rename question = noise; the ask was ALWAYS the recording).
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Keep responses SHORT; work the queue; one integration test per change; committing is expected, pushing is
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his word.
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